PlayHallMini-game hall
75+ pocket-sized games with their own heroes: slimes, otters, penguins, bees, snails, pandas, capybaras, wind-up toys and one very hungry worm. Pick a genre, open a cabinet and play right away, on phone or desktop. Nothing to install.
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Pea Patrol
Jelly slimes roll in from the right across four garden rows. Big ones split when they pop. Hop rows, grab seed packets, save the veggies.
Splash Tycoon
Grow a duck water park from one paddling pool to a rocket plunge. It keeps earning while you are away.
Snowbound Sled
Otters race a sled 600 km to Spring Valley with a storm on their tail. Pick a pace, fish for food, choose your route.
Glacier Clans
Three clans, one frozen map. Lead the Penguins, out-march the Walruses and Puffins, and take every fort.
Bloom Merge
Bees run a flower shop. Merge seeds into tulips, roses and golden trees to fill their orders.
Meadow Days
A hillside farm run by a hedgehog. Plant, water and harvest, collect eggs, and fill village orders.
Moonlight Bistro
Cat customers drift into a rooftop diner after dark. Grill, stack and pour fast enough to hit the night's goal.
Ink Spirits
Ink spirits spill off an old scroll. Paint their glyphs with your brush to wash them away.
Sprout Hop
Bo the bean sprout bounces skyward on leaves, drifting clouds and springs. Don't look down.
Gem Duel
Every match is a spell. Chain combos to topple a parade of candy monsters before they strike back.
Hive Hollow
Plant a meadow, raise a buzzing hive, and swat the wasps that come to steal your honey.
Lantern Cards
The classic three-player landlord card game. Take on Fox and Raccoon at a lantern-lit table.
Snail Turf
Racing snails paint the garden. Loop out of your patch and back to claim everything inside the loop.
Little Fin
A tiny reef fish with a big appetite. Eat smaller fish, dodge bigger ones, and grow from fry into a giant.
Teacup Sage
A frog sage meditating in a teacup climbs the misty mountain, one auto-battle at a time.
Lighthouse Watch
Crab armies crawl up the beach toward the old lighthouse. Build seagull posts, bubble cannons and net throwers along the path.
Panda Dojo
A young panda takes on a ladder of masters. Read each wind-up, answer it, and strike the moment they are open.
Raft Days
A capybara on a tiny raft. Hook what floats by, build outward, stay fed, and keep the shark off the planks for 30 days.
Pocket Brigade
Wind-up toys go to war on the playroom floor. Buy, merge and place your brigade, then let the springs do the rest.
Duckling Parade
Mother Duck leads her brood down the river path. Pick the right gates to grow the parade, then face the fox at the end.
Kettle Alchemy
An old tea kettle that brews anything. Start with water, fire, earth and air, and discover 44 more.
Calm Mayor
You are mayor of a very unlucky little town. Put out fires, mop up floods and chase thieves before everyone panics.
Banner Duel
Two warlords, three mountain passes, six cards each. Out-think a ladder of animal generals one pass at a time.
Starfall Ranger
A fox ranger races across a meteor-struck desert, blaster always firing. Jump the crawlers, shoot the drones, topple the bosses.
Spirit Gourd
Mischief spirits roam the mountain roads. Time your gourd just right to catch all twelve for the album.
Egg Stack
A super-hen stacks egg crates to the clouds. Drop each crate at the right moment, because any overhang falls off.
Lane Dash
A bear courier sprints through the market with her cub on her back. Switch lanes, hop fences, grab honey drops.
Anvil Rhythm
A mole blacksmith hammers out swords, axes and spears. Strike on the beat, keep the forge hot, and hit each customer's quality mark.
Shopper Sort
Opening day at a four-floor department store. Every shopper wants one floor, so get them there fast.
Seal Sequence
A restless spirit tests a young exorcist. Watch the seals glow, then repeat the pattern to bind it.
Junkyard Survivor
A raccoon tinkerer is trapped in a junkyard full of rust-bots. Scavenge bolts, bolt on gadgets, and last three minutes.
Corner Office
A fresh-faced intern otter at a busy firm. Every choice nudges four meters. Keep them all balanced and climb to CEO.
Tap Knights
Tap the monster, collect gold, hire a hedgehog knight. Then a rabbit archer. Then a dragon. Watch the numbers climb.
Season 2048
Slide the garden. Two seeds make a sprout, two sprouts a blossom, all the way up to an evergreen.
Junk Drawer
Grandma's kitchen drawer holds everything. Find the five things she asked for before the kettle boils.
Not So Simple
Nine tiny puzzles that look easy and are not. Think sideways, drag things, and read the question twice.
Doodle Shield
Pebbles are about to rain down on a sleepy duckling. You get one stroke of ink. Draw a shelter that holds.
Escort Duty
A gentle monk strolls the mountain road, and every bandit wants his rice bowl. You are the monkey with the staff.
Rune Duel
A young rune-caster faces a tower of guardians. Every guardian shows its next move, so outsmart it one turn at a time.
Flicker Flight
A tiny flame escapes the lantern and drifts through an ice cave. One tap to rise. Touch the ice and it is out.
Tile Trio
A garden picnic piled in tiles. Pick three of a kind to clear them, before the tray fills up.
Bullseye Breeze
A squirrel archer on a windy hilltop. Pull, aim, account for the breeze, and hit the target as it sways.
Bolt Out
A pile of wooden plates held together with coloured bolts. Unscrew them into the right boxes and clear the workbench.
Hotpot Scoop
The pot bubbles, the ingredients bob, and hungry penguins want their bowls just right.
Sand Jars
Souvenir jars of coloured sand, all mixed up. Pour layer by layer until every jar holds one colour.
Partner Cards
You and Owl play as partners against Badger and Hare. Two decks, big bombs, and the first team to empty a hand wins.
Fruit Drop
Drop fruit into the crate. Two cherries make a strawberry, two strawberries make a grape, all the way up to a watermelon.
Fruit Worm
A hungry worm in an orchard. Every fruit makes it longer and faster. Don't bite your own tail.
Sand Blocks
Blocks fall, land and crumble into coloured sand. Join one colour from wall to wall and the whole stretch washes away.
Sand Garden
A zen garden in a glass frame. Pour sand to match the faint landscape behind it: peaks, dunes and craters.
Lotus Five
Pink blooms against moon-white ones on a still pond. Five flowers in a line, any direction, takes the match.
Firefly Four
Amber fireflies against blue ones in a lattice of glass jars. Line up four glows before your rival does.
Lily Flip
Green frogs and pink frogs claim a pond one lily pad at a time. Sandwich a row of rival pads and they flip to your side.
Fence Pals
Two shepherds share one meadow and a pile of fence. Finish the fourth side of a pen and its sheep is yours, and you go again.
Kite Race
Four kite clubs race their kites around the sky and up their own home wind. Up to four players, robots fill the empty corners.
Puck Pond
Two penguins, one slippery puck, and a pond frozen glass-smooth. Bank shots off the snowbanks and slide it into the far goal.
Sumo Slimes
Two jelly wrestlers on a straw-rope ring. Wobble, feint and dash-shove your rival over the edge.
Mole Hunt
Two gardeners, two hidden mole families. Dig where you think the tunnels run and uncover every mole before yours are found.
Noodle Arena
Eight glowing noodles, one round arena, two and a half minutes. Eat sparks to grow, then curl around rivals so they bump into you.
Bounce Volley
A peach bun and a matcha bun play rooftop volleyball with a bouncy rice ball. Keep it off your side and spike it past the net.
Buddy Paths
Little animals got separated from their buddies. Draw a path to bring each pair together, without crossing, and fill the whole meadow.
Carrom Club
The family board game of verandas and clubs across South Asia. Flick your striker, sink your nine coins and win the red queen before your rival does.
Eight Ball Lounge
A late-night pool lounge with a green velvet table. Claim solids or stripes, clear your set and sink the black 8 to take the frame.
Rainbow Rush
The classic family card race: match the colour or the symbol, hit your rivals with skips and draw cards, and be first to empty your hand.
Brain Owl
Professor Owl has 15 puzzles for you: patterns, numbers, shapes and memory. Finish the test and get your Brain Score.
Gulp Town
A hungry little sinkhole in a toy town. Swallow cones and crates, grow, then gulp cars, buses and whole houses before the rival holes do.
Pie Toss
A raccoon chef tests every pie with a fork. Throw them into the spinning crust, but never hit a fork that is already in.
Prism Hop
A firefly glows one colour at a time. Hop it up through spinning rings and sliding bars, but only through the part that matches your glow.
Hoppy Crossing
A brave chick wants to see what is on the other side. Hop across busy roads, ride logs over rivers, and dodge the trains.
Otter Bubbles
An otter with a bubble wand clears the sky over the bay. Match three bubbles of a colour to pop them, and anything left hanging falls with them.
Biscuit Blocks
A badger baker fills the cooling tray with biscuit shapes. Complete a row or a column and it crumbles away. Clear several at once for big combos.
Mini Putt
Nine holes of mini golf in a hedgehog's back garden. Bank off the walls, steer clear of the pond, and sink it in as few putts as you can.
Hoop Flick
A bear in high-tops shoots hoops against the clock. Flick the ball up, sink it clean for a swish, and keep the streak going when the hoop starts to move.
Star Swarm
A fox pilot holds the line against a swarm of space beetles. Weave through their fire, grab power-ups, and take down the queen every fifth wave.
Vine Swing
A little monkey crosses the jungle without touching the ground. Hold to grab a vine, let go at the top of the swing, and fly as far as you can.
Meadow Sweeper
A mole gardener digs up the meadow, but wasp nests hide under the grass. Read the numbers, flag the nests with flowers, and clear every safe square.
Brick Breeze
A seal on a surfboard bounces a beach ball into walls of candy bricks. Catch the power-ups for a wider board, extra balls and a slower ball.
Sudoku Garden
A tortoise gardener plants numbers in neat beds. Fill the grid so each row, column and box holds one to nine. A new puzzle every time.
Penalty Shootout
Pick your country and settle it from the spot. Shoot, then go in goal, and outguess your rival over five kicks each.
Clover Solitaire
The classic card patience, with a fresh Daily Deal every day that everyone shares. Every deal can be won, so keep your streak going.
Jade Mahjong
Match free tiles in pairs to clear the garden. New boards every level, a Daily Garden for everyone, and stars for fast clears.
Pixel Picnic
Use the number clues to colour in a hidden picture, square by square. A new Daily Picture every day, and a ladder of puzzles from small to large.
Breeze FreeCell
The thinking player's patience. Every card is face up, so every deal is pure skill, and each one has been checked to be winnable.
Silk Spider
The famous two-deck patience. Build runs from King down to Ace to spin them away, with one, two or four suits for every mood.
Peak Patience
Clear three snowy peaks of cards by playing one higher or one lower. Long chains score big, and every deal can be cleared.
Fairway Golf
A breezy round of card golf. Clear seven columns by playing one higher or one lower, and finish under par with cards to spare.
Crown Garden
Place one crown in every row, every column and every flower bed, with no two crowns touching. A fresh Daily Puzzle every day.
Zip Trail
Draw a single trail that fills the whole grid and passes the numbered stones in order. Quick, calming, and new every day.
Sun & Moon
Fill the grid with suns and moons so every line is balanced, never three alike in a row. A calm logic puzzle with a new Daily Puzzle every day.
Camp Tents
Pitch one tent next to every tree, guided by the numbers on each row and column. A cosy logic puzzle with a fresh Daily Puzzle every day.
Island Bridges
Link the islands with bridges so every island has as many as its number, all in one network. A relaxing logic puzzle, new every day.
Sky Towers
Build a little city where every row and column has one tower of each height, and the clues tell you how many towers you can see. New every day.
Greater Grove
A number grid where the little arrows between squares say which is bigger. Fill every row and column with each number once. New every day.
Fleet Finder
A whole fleet hides in the bay. Use the numbers on each row and column to find every ship. A fresh Daily Puzzle every day.
Lantern Lights
Light every lantern in the night garden. Each tap flips a lantern and its neighbours, so plan ahead and match par for three stars.
Flood Garden
Spread one colour across the whole flower bed from the top corner, in as few moves as you can. Quick to learn, tricky to master.
Parking Jam
The car park is jammed. Slide the cars and trucks out of the way and drive the red car to the exit. Every puzzle is solvable, and par is the real minimum.
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Questions and answers
Is PlayHall free?
Yes. Every game is free to play in your browser, and there is nothing to buy.
Do I need to download or install anything?
No. The games open right in the browser on a phone, tablet or computer. You don't need an account to play.
Can I play with a friend?
Yes. The Versus cabinets are for two players, either side by side on one device or online against a friend or a random opponent.
How many games are on PlayHall?
PlayHall has 75+ free games: action, puzzle, strategy, simulation and two-player versus games. New ones are added over time.
Are there ads?
There may be one ad on the game list, which helps keep PlayHall free. There are never ads while you play.
Is my progress saved?
Your best scores are saved in this browser. Sign in to keep them across devices and appear on the leaderboards.
Which languages can I play in?
English, Chinese, Spanish, Portuguese, French, German and Russian. Pick one from the language menu at the top of the page.
